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Hospital dispatcher/psychology student, professional procrastinator with 22 years of procrastinating experience. Average in many ways, height challenged, and unpredictable. Chronic worrier, video game enthusiast, terrible singer and Asian impersonator extraordinaire. Welcome to my blog of random shenanigans! Find me on Twitter @ShayRaeInGame. PSN: Dee-C0DE. Steam: SweetlyVague.

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esbatty:

shayraeingame:

0ci0:

Dead or Alive 5MMA Fighter Mila

As closeted-excited I am for DoA 5 (DoA 2: Hardcore was my jammm), I’m surprised they still haven’t worked on their characters facial expressions. They’re still always so… flat. I know they’re more concerned about boob physics, but come on.

Battle Arena Toshinden will always be my first encounter with boob physics.

Totally had that on PC. Never much dealt with bewbs since Earthworm Jim was my homeboy on there. XD

I recall that DoA2: Hardcore had a setting in the options on how bouncy you wanted to make the breasts. Not that it made a difference. It was basically “seriously overfilled water balloon” to “nigga, this water balloon can’t even handle all this water”.



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  8. esbatty reblogged this from shayraeingame and added:
    … NO BATTY! No… you sold your 360 for precious monies. No going back until the 360 is a 99 dollar console and the games...
  9. shayraeingame reblogged this from esbatty and added:
    Totally had that on PC. Never much dealt with bewbs since Earthworm Jim was my homeboy on there. XD I recall that DoA2:...
  10. interstellargeek reblogged this from shayraeingame and added:
    I always find the unrealistic boob bouncing to be distracting in a negative way. Like, if you get a physics engine to...
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